Add Mastering Kiting in Tower Rush
commit
79aecef72c
|
|
@ -0,0 +1,15 @@
|
|||
<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br>
|
||||
<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
|
||||
Mastering the Middle
|
||||
<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
|
||||
<br>If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.<br>
|
||||
The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Create a deadly kill zone.
|
||||
Advanced AI Manipulation
|
||||
<br>Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.<br>
|
||||
<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br>
|
||||
Unit Control MethodHow to Do ItTroop SplittingForces the opponent to defend both lanes simultaneouslyBox DefenseThe units must spawn in a perfect circle around the threat to trap it
|
||||
The Psychological Impact
|
||||
<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br>
|
||||
<br>By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.<br>
|
||||
|
||||
If you have any thoughts with regards to where and how to use [tower rush](https://music.crone.es/@robbieebden778?page=about), you can contact us at our own page.
|
||||
Loading…
Reference in New Issue