diff --git a/Predicting-the-Enemy-in-Tower-Rush.md b/Predicting-the-Enemy-in-Tower-Rush.md new file mode 100644 index 0000000..177ca1a --- /dev/null +++ b/Predicting-the-Enemy-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
To ascend to the highest ranks of the competitive ladder, you must transition from reacting to what the opponent IS doing, to predicting what they ARE GOING to do.
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Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.
+Pattern Recognition and Human Nature +
90% of players will place their defensive building on the exact same tile every single time they defend that specific push.
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Once you identify this habit during the first two minutes of the match, you can exploit it ruthlessly in the final minute.
+Humans are creatures of habit under stress.Throw a 'naked' attack just to see their defensive response, then save that information for later.If you are predictable, a smart opponent will do this exact same thing to you. +Knowing When They Will Strike +
This requires constant, flawless tracking of their elixir bar in your head.
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If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.
+Prediction TypeThe SetupThe TimingThe Predictive Spell (e. If you have any sort of concerns regarding where and how you can make use of [tower rush](https://ghibta.org/employer/muzeocollection/), you can contact us at our web site. g., Log, Fireball)Casting a spell on an empty tile where you know the opponent's counter will be placedOnly in double elixir or when you are absolutely certain of their rotation; incredibly high riskThe Predictive Defense (e.g., Pre-planting)Placing a defensive building early because you know they are about to attackWhen they reach 10 elixir and their win condition is in hand; moderate risk +The Grandmaster Move +
You manipulated them into playing exactly what you wanted, exactly where you wanted it.
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Start small; try predicting simple swarm placements with cheap spells before attempting predictive heavy spells.
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