From 7da13431373c1fc568e61a2358eef51bf06466e4 Mon Sep 17 00:00:00 2001 From: Allison Dabbs Date: Sun, 12 Jul 2026 10:08:49 +0000 Subject: [PATCH] Add The Best Support Cards for Heavy Tanks in Tower Rush --- ...t-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md diff --git a/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md new file mode 100644 index 0000000..6cea93b --- /dev/null +++ b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful 'Beatdown' strategy.
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If your support units perfectly counter the opponent's specific defensive strategy, your tank will march directly to the Princess tower unhindered.
+The Splash Damage Sweepers +
The most common and fundamental type of support unit is the ranged splash-damage attacker, such as the Wizard, Executioner, or Baby Dragon.
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However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
+Pulling all enemy defenders into one clump for his axe is devastating.Beware of the 'Valkyrie drop'.They are the ones actually dealing the massive damage; the tank is just a distraction. +Melting the Defenders +
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
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The Night Witch is historically the most infamous support unit for heavy tanks because she continuously spawns flying bats while dealing heavy melee damage.
+Unit CategoryWhat it BeatsThe CounterRanged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P.E. If you have any concerns regarding where and the best ways to utilize [tower rush](https://icas.life/read-blog/16785_predicting-the-next-big-meta-shift-in-tower-rush.html), you could contact us at our web site. K.K.As, Knights, Heavy Spells (Fireball/Poison)AssassinsDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells +Invisible Helpers +
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
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Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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