Add The Power of Tornado in Tower Rush
parent
2e35510338
commit
a71688c76a
|
|
@ -0,0 +1,15 @@
|
||||||
|
<br>Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.<br>
|
||||||
|
<br>In the hands of a novice, it is a confusing, low-damage waste of 3 elixir that often accidentally pulls enemy troops closer to their own tower.<br>
|
||||||
|
The Early Activation
|
||||||
|
<br>At the start of a match, your massive central King Tower is 'asleep'; its cannons are hidden, and it provides absolutely zero defensive support.<br>
|
||||||
|
<br>Having the King's massive cannon firing alongside your Princess towers provides an overwhelming defensive advantage, completely ruining the opponent's ability to deal chip damage for the next three minutes.<br>
|
||||||
|
Tornado completely hard-counters the Miner.You spent 3 elixir to completely nullify their 4-elixir Hog Rider AND gained a permanent defensive buff.Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously.
|
||||||
|
The 'Nado' Combo
|
||||||
|
<br>Beyond the King activation, the Tornado's secondary function is physically grouping enemy units together into a tight, dense clump.<br>
|
||||||
|
<br>The Tornado instantly drags all 15 elixir worth of enemy troops onto a single tile, and the Executioner's axe shreds every single one of them simultaneously, resulting in a game-winning positive trade.<br>
|
||||||
|
The Splash UnitExecutionBest Used AgainstExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks
|
||||||
|
Mastering the Geometry
|
||||||
|
<br>A perfect Tornado will completely break the opponent's will to play.<br>
|
||||||
|
<br>Spend the hours required to memorize the pull tiles.<br>
|
||||||
|
|
||||||
|
When you loved this article and you would love to receive more details regarding [tower rush](https://git.beckmeyer.us/kaceypayton846/tower-rush1983/wiki/The-Importance-of-Map-Control-in-Tower-Rush) assure visit our own web site.
|
||||||
Loading…
Reference in New Issue